Dossier
About the game
The Compulsion is a turn-based serial killer simulation set in a small American suburb. Plan each kill as a tactical body-simulation puzzle — with limb-by-limb consequences, pain, bleed, and panicking witnesses — then manage the evidence, the rumor, and the lone detective who's slowly building a case.
Every action ticks the clock. A noir sandbox inspired by Dwarf Fortress, Caves of Qud, and the bleak procedural dread of True Detective and American Psycho.
Mature content. The Compulsion depicts violence, criminal investigation, and dark psychological themes in a fictional setting. It is not a game for everyone.
Evidence
Screenshots
Field Notes
Devlog
-
Announcing The Compulsion
The studio has a name and the project has a home. More to come as the suburb takes shape — the body simulation, the detective AI, and the long, quiet game of evidence.
Anonymous Tips Welcome
Support the investigation
Tips go directly into the project — paying the artists, musicians, and other collaborators bringing the suburb to life. Every contribution genuinely keeps the work moving.